Kit Ideas!
1. Templar!
A holy warrior who gains strength through gold
So the Templar gets the affects of a diamond sword, through a gold sword. Simple.
Pros!
-Strong attacks with a gold sword
-Feast Potential
-Solo team Potential
-Team potential
Cons!
-Gold swords only have 33 durability, which is about 1/7 of an iron sword
-Would have to find the more precious gold
-Might not have enough gold to last the whole game
Good with:
-Cultivator (Food)
-Endermage (Tele someone up then kill them with a "diamond sword")
-Urgal (Strength)
-Scout (Could play as an assassin role with the speed boost)
Counters:
-Monk (Disable the gold sword, they are a normal player)
-Chameleon (Sneak up on a Templar when he doesnt have enough time to react)
-Boxer (Makes the gold sword act like an iron one due to the damage reduction)
-Chemist (Weakness Potion counters out the gold sword)
2. Duelist (Not as good of an idea)
The Duelist is a fighter who revolves around getting in the heat with one person at a time
The Duelist has a "mark" that he places on the current player he is fighting with that allows only the targeted enemy to damage him and no one else. When the targeted enemy dies the mark is also removed allowing others to fight him until he hits another player. If he switches targets the mark also switches. If the Duelist is out of combat, the mark disappears.
Pros!
-Good at taking out teams when you would otherwise lose
-Unique kit that could win games if played smart
-Can counter out some "nuker" classes such as: CookieMonster, Assassin, Stomper
-Solid Kit throughout the whole game
Cons!
-He can be taken out if snuck up on by a nuker class.
-No advantage in a one versus one fight
Good With:
-Urgal (Strength)
-Cultivator (Food)
-Vampire (Get health potions to heal between enemies)
Counters:
-Pyro (Fire isn't player damage)
-Viper (Poison ticks still apply if he switches targets)
-Thor (Fire damage is effective, lightning isn't)
-Anyone with a bow (Keeps the Duelist off them)
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Edited by user Saturday, July 14, 2012 3:52:38 AM(UTC)
| Reason: Nerfing Duelist so he cannot just run into feast with the mark on a buddy.